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Real Dirty Bitmap Textures

This post categorized under Vector and posted on May 16th, 2018.
Lagging Vector: Real Dirty Bitmap Textures

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January 16 2015 Color Correcting textures in 3Ds MAX. In this quick tutorial I want to show you how to easily make some basic adjustments to your textures directly in 3ds max without going back to photoshop and making a new image file.The goal of this manual is to provide an extensive introduction to the Starling Framework.Starling is a cross-platform engine for ActionScript 3 that can be used for all kinds of applications with a special focus on 2D games.Beginning in Android 3.0 (API level 11) the Android 2D rendering pipeline supports hardware acceleration meaning that all drawing operations that are performed on a Views canvas use the GPU.

Rotating an object in 3D is a neat way of letting your users interact with the scene but the math can be tricky to get right. In this article Ill take a look at a simple way to rotate an object based on the touch events and how This post showcases amazing collection of useful signature and handwriting fonts that supports both Windows and Mac OS.Want to be notified when I update my educational materials Join the Soulburn Studios CG Education List

Hardware sprites . In early graphic gaming sprites were a method of integrating unrelated bitmaps so that they appear to be part of a single bitmap on a screen.Maze Clgraphicification. Mazes in general (and hence algorithms to create Mazes) can be organized along seven different clgraphicifications. These are Dimension Hyperdimension Topology Tessellation Routing Texture and Focus.

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